Gaming

Dungeon Command Skirmish packs: Heart of Cormyr and Sting of Lolth

Assemble your warband, choose your battlefield and crush your enemy!


Dungeon Command features themed miniature factions designed to play as unified war bands, in a game reducing the effect of luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking.
 
Each Dungeon Command faction comes in its own box, containing twelve pre-painted plastic miniatures (plus the cards, tiles, and rules for the game). In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games (Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt). While each faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box.


Heart of Cormyr includes such heroic miniatures as the human ranger, halfling sneak, dragon knight, dwarven defenders, and copper dragon.

Sting of Lolth includes such miniatures as the drow assassin, priestess, wizard, spiders, and umber hulk.

 


Now at Brainstorm: MISKATONIC SCHOOL FOR GIRLS

THE GAME WHERE YOU GET TO BUILD YOUR OPPONENT’S DECK!

Miskatonic School for girls is a deckbuilding game with a twist – not only do you build you deck,but you also build you opponent’s deck!

As a player, you represent a house of students at the school attempting to survive wih their sanity intact. This is going to be a challenge as the entire faculty consists of mind-rending creatures and insane cultists!

You gather new students to help stave off these wretches and while you’re at it, you send a few of those wretched staff to the other houses… Hey, nobody likes a tattletale, but when your sanity is on the line, you’d start snitching, too! The last house with any sanity left wins!

If you haven’t already guessed, the Miskatonic School for Girl’s setting and themes are rooted in the Cthulhu Mythos. While H.P. Lovecraft wrote his stories with a sinister tone, this game is lighthearted and cheery, because we’re twisted like that.

-Game Maker: Fun to 11

CONTENTS

  • More than 190 cards featuring artwork by Betsy Peterschmidt, including blank cards to allow you to customize your game with students and faculty of your own design
  • Rulebook to instruct you. Be careful, knowledge can be dangerous
  • 4 House boards. Shaped like paddles, he he.
  • Counters. For counting things.
  • 4 ounces of hopelessness.